LightPlay

A card game that encourages children to play with shapes, colors and light, fostering creative storytelling through physical play.

Client: Parsons School of Design

Year: 2018

Roles: Designer & Creative Technologist

LightPlay card game

Toolkit for telling stories with light

LightPlay is a card game that encourages children to play with shapes, colors and light, with the goal of telling the most engaging and creative stories.

Developed as part of the Game Design class at Teachers College, LightPlay was playtested with children and iterated during the course of the class. Awarded best in Class.

Development Process

Testing with target audience

The game emerged from iterative design and testing with actual children, allowing the mechanics to be refined based on real play sessions. This playtesting approach ensured that the game resonated with its intended audience and effectively achieved its educational and creative goals.

Recognition

  • Awarded Best in Class
  • Playtested with children throughout development
  • Iterated based on user feedback

Advisor

Joey Lee

Tags

Game Design, Graphic Design, Education, Physical Play